Robot Kersey's Surplus Content Depot


// June 26th, 2020

I’m working on a top-down-ish rpg, currently under development with Python, but will eventually be ported to Windows, Mac, iOS, etc. using LibGDX.

This is video is my engine running in Python using Pygame, it was easier to export/import the level data from the TKinter UI (not shown)

Older version (LibGDX):